AI Insights · Timothy · July 2024
Top Down Games Performance in Croatia Q2 2024
Explore the performance trends of the top 5 top-down games in Croatia for Q2 2024, including downloads, revenue, and active users.
The second quarter of 2024 showcased notable trends for the top 5 top-down games on a unified platform in Croatia. Here’s a breakdown of their performance based on data from Sensor Tower.
Brawl Stars from Supercell saw varied performance throughout the quarter. Weekly revenue started strong at around $58K but experienced a gradual decline, hitting a low of $25K towards the end of May. However, it rebounded slightly to approximately $35K by late June. Downloads followed a similar pattern, peaking at 10.5K in early April but dropping to around 3.7K by early June. Weekly active users remained relatively stable, hovering around 300K but saw a slight dip to 270K by quarter-end.
Match Masters - PvP Match 3 by Candivore LTD experienced consistent revenue flows, fluctuating between $9K and $11K throughout the quarter. Downloads saw a significant spike in late May, reaching 3.6K and maintaining numbers above 3K for the subsequent weeks. Active users also showed a positive trend, increasing from 17K in early April to over 22K by early June.
Whiteout Survival from Century Games Pte. Ltd. demonstrated steady revenue growth, starting at $5K in early April and peaking at approximately $7.5K in mid-June. Downloads were relatively stable, averaging around 1K per week, with a slight decline towards the end of the quarter. Active users showed a minor increase, moving from 5.2K to around 5.9K by early June.
MONOPOLY GO! by Scopely, Inc. maintained a stable revenue stream, ranging from $3.9K to $5.6K throughout the quarter. Downloads saw a gradual decrease, starting at 2.1K in early April and ending at 1.2K by late June. Active users exhibited a slight downward trend, declining from 7.5K to approximately 5.1K by the end of the quarter.
Top Eleven Be a Soccer Manager from Nordeus showed steady revenue, with weekly earnings fluctuating between $3.2K and $4.7K. Downloads were relatively low but stable, averaging around 400 per week, with a notable increase to 731 in late June. Active users remained fairly consistent, starting at 9.8K and ending at around 9.6K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis, visit Sensor Tower's website.